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There are some personnal projects I worked on.

 

 

Morigesh and Greystone (Paragon Characters) in Unreal Engine 4.

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Western scene created in Unreal Engine 4.

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Lighting and added assets in "Sequencer" free scene from Epic Games in Unreal Engine 4.

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Assembling lego assets and Lighting/Compositing in Maya, Arnold and Nuke.

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Romain Brodelle

Lighting/Compositing Artist

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